Available for freelance & studio work

Characters with
personality.

I’m Jack, a 3D generalist and game developer building stylized, horror-driven work from early forms to game-ready implementation.

10+
Years in Blender
Full archive
Finished work + process
Game-ready
Character pipeline

Selected work

See all projects

What I do

From concept translation to a character that’s ready to move.

My strongest work lives where expressive design, technical art, and practical game production meet.

  1. 01Character modelingStylized forms, anatomy, costume, and personality
  2. 02Sculpt & retopologyHigh-poly detail translated into clean game-ready assets
  3. 03Texture & lookdevReadable materials and presentation built for the character
  4. 04Rig & engine prepPractical setup, optimization, and in-engine presentation
  5. 05Game developmentRoblox systems, interfaces, implementation, and asset integration

Have a character in mind?

Let’s make something
hard to forget.

jackplaygames1@gmail.com